As the game engine becomes more and more powerful, a very beautiful sea effect can already be achieved on the pc platform.
However, on the mobile phone platform, due to the limited support of some advanced features (such as depth maps) and the large performance overheads such as shadows, it is impossible to completely use the processing of the sea on the pc.
And this plug-in simulates seawater illumination, seawater flow, and coastal waves by using specular maps, normal maps, and depth maps to achieve a high-performance mobile platform surface.