uResize allows your users to easily resize Unity UI elements by dragging the edges and/or corners.
▶ Web GL Demo
▶ Online Documentation
Features
• Simply add the uResize component to an element and it's ready to go
• Highly customizeable
• Provides the optional uResize_CursorController component which you can use to control the appearance of the mouse cursor
• No programming required
• Provides events (OnResizeBegin/OnResizeEnd/OnPointerEnterResizeListener/OnPointerExitResizeListener) which you can use to extend the functionality of uResize
• Works in all canvas render modes
• Documented source code included
• Compatible with XmlLayout!
• Full source code included.
uResize has been tested successfully on Standalone, WebGL, and Android. It should work on most platforms.
Please note: This package is now free of charge. It will receive no further updates or support.