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MadGoat Lockpicking System is a simple asset that aims to bring a highly configurable and extensible lock pick system to your Unity3D games and projects.
Whether it’s a simple project, such as mobile and mini games, or a complex project such as RPGs / Action games, MadGoat Lockpicking System can easily make it more immersive and interesting with just a few clicks.
Here are some features of our Lockpicking System:
• Easy to set up: Drag and drop the prefab in the scene and add the lockpickable component on your objects. All you have to do is add one method call in your code and you’re good to go!
• Contains 3 PBR lock models: Don’t have your own lock 3d models? You can choose from the included lock models. Each of them come in 2 variations: brand new and weathered.
• Lock Template: Comes with an easy to use template that allows to create your own locks prefabs in just a few steps!
• Highly Customizable: Every parameter of our system can be customised directly from the inspector.
• Minimal code skill needed: Concise code and API. Only one function needs to be called in order to make it work!
For technical support contact us at:
madgoatstudio@gmail.com