Enhanced Cubemap Generation for Artists and Designers.
Features Include:
* Standard Cubemap Generation
* Global Tint Color
* Per Probe “PhotoShop Like” Brightness/Contrast/Saturation
* Per Probe Color Tint, Camera Background Color, & World Brightness
* Render Images into the Cubemap based off of Light Position & Color
* Scene Object Gathering for Auto Assigning Cubemaps
* Exclude Objects from the Cubemap Render
* Assign Unique Cubemaps to Objects on GameStart
* Assign Cubemaps to Dynamic GameObjects during Play
* Works With Unity & Unity Pro!
* Unity v3.5 Unity v4 Compatible
* Two Bonus AAA Style Shaders Are Included
Complete Documentation can be found at:
The LightShape WebSite