Introducing the new C# inventory driven by uGUI!
This inventory system is grid based. This means that you're not limited to 1x1 items but you can create any size you wish.
The inventory features:
Drag and drop.
Cursors.
Warning messages.
Merchants with tabs, including buy-back.
Crafting system with tabs.
Unidentified items.
Stackable items.
Custom logic for dual wield, dual wielding two-handed weapons, and equipping of a two-handed weapon + a shield.
Tooltips.
Custom editor for creating and managing items.
Custom editor for managing items sold by merchants.
Check out the demo!
If you've got any questions or suggestions contact me!