This particular sword construction is meant for mobile games that revolves around a h2h combat or an FPS engine.
Unity Package contains:
* Polys: Katana (Sword): 1,216 - Koijiri (Scabbard) 237 - Sword Stand: 582
* TGA files: Katana (512) and the Koijiri (512x256)
(The sword stand does not have a texture).
* Diffuse and Normal Maps
* Materials: Default 'Bump Specular' (To my knowledge, not mobile ready. Recommend using your own material to satisfy teams memory management requirements).
You will notice that the Koijiri has 2 available slots for its unwrap. If you wish to edit the UVW's on this particular FBX, import it into your preferred 3D software of choice and adjust accordingly.