This is a pack of four shaders using the technique known as triplanar texturing.
Based on the work of Ryan Geiss (GPU Gem 3)
Nvidia GPU Gems 3
This pack includes four shaders:
TriplanarTexturing Specular:
This material uses a diffuse map.
TriplanarTexturing Bumped Specular:
This material uses a diffuse map and a normalMap.
VERTEX_PAINT blend shaders:
TriplanarTexturing Blend Specular:
red channel:
-Same as TriplanarTexturing Specular
green channel:
-Same as TriplanarTexturing Specular
blue channel:
-Same as TriplanarTexturing Specular
TriplanarTexturing Blended Bump Specular
red channel:
-Same as TriplanarTexturing Bumped Specular
green channel:
-Same as TriplanarTexturing Bumped Specular
blue channel:
-Same as TriplanarTexturing Bumped Specular
Tested on:
- Web Player
- PC, Mac & Linux Standalone
- Google native client
- Works with the free version of Unity