Surfaces is a package of AdvancedShaders which enhances the possibilities of Unity's shaders to visualize a wide range of materials.
Such as snow on objects.
Try the Demo
The improvements are:
Extensions
- Extended specular power slider
- Added slider for shininess value
- RGB specular maps
- RGB illumination maps (alpha in Beast lightmapping)
- RGB reflection/specular mask
- Animate illumination masks
Blending materials
- Blend texture or color by value
- Noise texture blending
- Blend on heightmap
- Blend on normalmap
- Blend snow, sand, dust, rust or whatever you imagine
Notes
This is the first version of this package and optimizations and additional content will follow. If you strongly miss a specific feature or a combination of effects, contact: contact@eyecystudio.de.