Shader for mesh fragmentation.
With sm2, sm3 and DX11 support.
Ready for mobile.
Promo video 1
Promo video 2
Initially made for Unity DirectX 11 contest (2nd Runner Up).
Support thread
Documentation and example scenes inside package.
Does not require Unity Pro.
Compatible with Unity 2017.1
Note, Fragmentum still is Unity 4 asset but re-written for Unity 2017.1. It may not support some of Unity 2017 shader features such as PBR shading, GPU instancing, Single Stereo Rendering for VR, etc.
All features Fragmentum had in Unity 4 now should work in Unity 2017.1
Please refrain from buying until Fragmentum 3 is released.