Try Demo
here
This color chooser is like the UnityEditor color chooser for in game scenes.
Change material colors in RGBA or HSVA mode, or use the pipette.
Features:
-Easy implementation into your code.
-Call the color chooser to change the material color of an object
by clicking on a: GuiButton
-Small color chooser Menu
-Object directly
-Ray cast blocking through the GUIMenu
-Change colors with simple pipette or with the advanced pipette mode, which includes a zoom to the cursor.
-Change the Skin with GUISkin
Included is a sample scene where you can check out how it works.