Quickly and easily propel 2D/3D Rigidbodies along a trajectory!
Simply add the included propulsion pad, link it to a target and then set how long it should take to reach the target. That's it! A trajectory path is drawn in the editor so you can align your propulsions easily.
This is an open source project and the code can be obtained freely at https://github.com/calebhc/propulsion-physics
Video Tutorial
Documentation