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About
This Asset enables you to record motion as AnimationClips on UnityEditor.
You can use this Asset in creating character movie and game/non-game animation.
Features
- Records Humanoid Animation
- Records BlendShape Animation of SkinnedMeshRenderer
- Records Transform Animation
- Records Microphone Input
- You can record them all simultaneously
- AnimationClips that you created can be played on AnimationController or Timeline
- You can record animation for Humanoid model that can be played with other model
- Works lightweight
- Works over 30 minutes
Requirements
- "UnityChan!" Model (for demo scene)
- Perception Neuron Unity SDK
Operating Environment
PerceptionNeuron is strongly recommended as a motion capture device if you want to record animation using this Asset.
HTC Vive or Oculus Rift with Final IK is also OK but PerceptionNeuron Unity SDK (for Free) is required.
Online README
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