This is a simple package made for any person who wants an easy solution to not having wind. With this package, you can just add a script and not worry about any per-material shaders that support wind.
Features Include:
- Super fast, GPU-accelerated vertex wind on any objects without the limitations of a per-material shader.
- A simple, elegant vertex wind script
- Documentation on how to set up the vertex
wind
- And a new vertex wind script that utilizes the GPU instead of the CPU for intensive position calculations.
Note: does not support unity tree creator trees due to them already having wind enabled.