Tweak textures inside Unity!
With Texture Tools, you can:
- Pixel Art Editor. Advanced palette, layers and frames support;
- Remove white halos from textures (solidify);
- Resize textures (Lanczos, HQ2X, HQ4X and HQ4X Smooth);
- Change the Hue, Saturation and Luminance;
- Apply Photo Filters (Insta Retro, Warm70s and Sepia)
- Unpack/cut texture. (Very useful when you import a spritesheet from Tiled to use with your favorite 3rd party 2d sprite plugin)
- SWF2PNG AIR program included.
- Auto solidify ex2D sprite atlases.
- [NEW] Auto solidify NGUI sprite atlases.
All filters are run like a batch process, on a separate thread. Do you need to remove white halos from 50 sprites? Or decrease the saturation of several textures? No problem! You only have to tweak the settings once, then Texture Tools will repeat the process on all the other textures that you have selected.
Examples and Videos
Webplayer - PhotoFilter
SWF2PNG in action