Raycast Gizmos visualizer 1.0
[Support Site | Documentation]
A candy tools for developer,
by wrapping the build in physics raycast methods.
Features:
- watch the result directly in the scene view.
- zero GC allocation
- UnityEvents Supported: OnHit(Transform);
- Offset, unsync rotation
- Decentralized architecture separate for
{ Raycast, SphereCast, BoxCast, CapsuleCast... },
you can access those structure directly.
- by accessing those struct, you able to define the Raycast similar to Unity API.