The radial clipping shader, is a pixel shader-based system, that allows you to clip a texture in a radial way. This can be useful when designing 2D elements, like circular HP/MP bars, time counters, etc.
The pack includes 2 shaders:
- Pixel Shader 2 Model compatible (PS2 version) (Fully functional)
- Flash Compatible (Flash version) (with fewer capabilities)
Features
- Selection of clipping angle
- Selection of clipping direction (clockwise/ counterclockwise)
- Clipping angle offset (PS2 version only)
- Anchor (pivot) selection (PS2 version only)
You can test it in: Demo