Fully functional iOS Multiplayer example (Prime31's GameKit needed for GameKit connectivity).
Create a simple connection of up to 4 players, each player can collide with networked bullets, fire bullets that are network objects and move around using simple tap controls. A simple enemy is also spawned that fires networked bullets.
This project is designed to allow people to take a working iOS Multiplayer example, refine and study it, and then integrate it in or simply use it as a guide to implement their own iOS Multiplayer framework.
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