Refractive Glass shaders for the Built-in Render PipelineBuiltin Pipeline Only! Not compatible with URP!URP RefractiveShader asset -> https://assetstore.unity.com/packages/slug/315202This shader emulates light refraction as it passes through media with different refractive indices.Effect is purely artistic/cosmetic, the method of distortion is not based on physical model of refraction.Tested on PC(win, linux) and Android buildsFeatures:Built on Unity's Standard Surface shaderChromatic Aberration (CA)Normal Map affects DistortionSmoothness < 1 Blurs refracted sceneOther refractive materials visible from behindTunable blurring sample countSupports separate Metallic Smoothness texturesSupports combined Metallic Smoothness (R,A) texture6 shaders:Lit Refraction with separate Metallic and Smoothness texLit Refraction with MetallicSmoothnes texLit Refraction (1.) with two sided renderingLit Refraction (2.) with two sided renderingUnlit RefractionUnlit Refraction with two sided rendering





