Inspired by the graphics of the new "Legend of Zelda: Breath of the Wild" I made 3 Cel Shaders to work in unity that can achieve a similar graphic style, a main Cel Shader to be used on character and other models, a Foliage Shader to be used on foliage and a Simple water Shader to go with them.
Mobile platforms are not supported for the moment.
New :
- Multi-light Support with shadows.
- Near and far distance fade options with adjustments.
Tested on Unity 5.6. Should work on unity 5.0 and up.
All Shaders created using Shader Forge.
If you have any problems with the package contact me for support.