PointCachePlayer it is scriptable component that allow to import and play vertex animation in Unity at editor and runtime mode.
Features:
-Fast, simple, reliable, well tested pointcache importing and playback
-Tiny CPU usage playback
-Support all platforms
-Support submeshes, uv, normals, tangents, smoothing groups, axis conversion, pivot offset, scale
-High quality animable per-vertex Ambient Occlusion
-Simple inspector interface comfortable for frequently sources reloading
-Various playback type: by code, by native Unity animation component or tweening systems
-Alternate point cache exporter for 3ds max included
-4 3ds max demo scenes included
-Full source code (c#) included
Demo (WebGL)
Runtime import demo (Windows standalone)