Thanks to this package you will be able to
use network events and other functionallity to easily add network functionallity to your apps and games.
**HOW-TO**
In order to test the package you have to load the scene:
Assets\NetworkTools\Scenes\NetworkScene.unity
When you press run it will start the search of a server, since it won't find one after a few seconds it will start running as a server.
**HOW-TO RUN A CLIENT**
Copy and paste the whole project into a different folder and open a new instance of Unity.
Load the scene NetworkScene.unity and run it. It will find the server running and it will connect to it as a client.
**VIDEO TUTORIALS**
You have this playlist of video tutorials where it is explained how to use the plugin to convert a single-player game into a multiplayer game:
8 Bricks Defense: Tutorials about converting a single player game into a multiplayer game