【パブリッシャー丸ごとセール第85弾】5月17日 0:00 〜 5月23日(木) 23:59まで
Daelonik Artworksのアセット50%オフ
↓↓↓ 今週の無料アセットプレゼント🎁
『Sea Princess』$21.45 => FREE(5月23日 23:59まで無料)
クーポンコード:DAELONIKARTWORKS
【$30 for 30 Mega Bundle】⏰️ 5月29日 23:59まで NEW!!
33ドル(税込)で30種類のアセットが手に入る破格のメガバンドル第3弾
【Humble Bundle】 その他 ソフトウェアバンドルはこちら
『LEARTES UNREAL AND UNITY ASSETS GIGA BUNDLE』 ⏰️ 5月21日(火) 15時まで
最新3Dモデルが破格⚡️Unityとアンリアルエンジン混合バンドル $30で61アイテム
『EPIC ENVIRONMENTS MEGA BUNDLE: UNREAL ENGINE & UNITY BUNDLE FOR FANTASY WORLDS』 ⏰️ 6月4日(火) 13時まで
UnrealとUnity混合 ファンタジー3Dモデル $25で27アイテム
※ 注意:このバンドルはUE多めな構成です
$30バンドルに含まれる「Exporter for Unreal to Unity 2024」でUE → Unityに変換しよう
tutorial | video | support
When you want to add a menu in the game to use for arranging props, weapons list or even for the map menu, this tool can help you to built it quickly.
And the menu which were created via this tool is available to operate via drag, click and gamepad(and it integrates the order of the gamepads' operation keys.).
This will make your menu interface be independent beyond the game system to genuinely accomplish MVC framework.
You can create a menu according to your needs in the game. You can select the rectangle, ring arrangement,extended horizontal or vertical extension operation, or any arrangement of button positions.
According to your preferences that you can determine the button for its focus color, scaling, offset, rotation, gradient, etc. to customized a unique menu.
Certainly, the menu is also great for its resource arrangement.
When you have hundreds or even thousands lists of menu, and maybe you won't show that all at a time to the players to operate (due to the screen display range), so usually you use the drag and automatically scroll to continuously display all the buttons.
Then now you can use this tool to create the minimum number of button instances for the purpose to display all the buttons.
Navigator can can let you switch between multiple menus under none writing code, the menu provides a dynamic use of animation clips method. You can also implement the dynamic way you want, of course, this must write a little code.
(2018.01.07)To separate the input function from the gamepad tool to become a new tool:EasyGamepad(Included in this tool). The method of use is similar to the Input providing from Unity. This Gamepad's Tool incorporates the keys of several commonly gamepad, hence you are no longer bothered by the sequence of keys.
(2018.10.10)It supports the object pool feature when you dynamically create the menus, it allows you to reuse the button instances while you have multiple menus with the same or similar style to improve the overall performance.
Support other third-party integration tools.see more.
▼ Humble Bundle
ソフトウェアバンドル
リンク集
copyright © Unity AssetStoreまとめ 割引情報 beta All Rights Reserved.