Are you working on a space game? A galactic map? You want to make smooth transitions between 6-sided 4K skyboxes? You need this package!Compatible with Unity Renderer :BUILT INURPCompatible with Unity :Minimum: Unity version 2020.3.16f1 to latest version.4K Skybox Pack + Blend Shader & Space Props, PC, Mobile, VR, URPA high-resolution skybox collection paired with a custom blend shader and a complete set of space environment props. Create stunning skies, mix atmospheres and customize any scene in minutes.► WHAT YOU GET- 15 varied skyboxes at 4K resolution, all 6 faces filled for perfect cubemap quality- Custom blend shader, smoothly mix and transition between any 2 skyboxes in real time- Space environment props set, sprites and prefabs to customize your scenes: - Planet rings - Target indicators - Sun and halo effects - Lens flare and glare - Smoke and atmosphere elements► HOW IT WORKSApply any skybox to your scene in one click. Use the blend shader to create smooth transitions or mix two skyboxes simultaneously. Add the included space props to populate and customize your environment further.► CREATE INFINITE COMBINATIONSMix, blend and color any two skyboxes together, 15 skyboxes generate hundreds of unique atmospheric combinations for your scenes.► USE CASES- Space and sci-fi game environments- Outdoor and open world scene atmospheres- Cinematic background skies- VR environment immersion- Mobile game sky backgrounds- Game jams and rapid prototyping► OPTIMIZED FOR ALL PLATFORMS4K resolution with optimized compression ensures quality and performance across all targets:- PC / Mac- Mobile (iOS & Android)- VR (Meta Quest, PC VR)- WebGL► RENDER PIPELINE COMPATIBILITY✔ Built-in Render Pipeline✔ Universal Render Pipeline (URP)Compatible from Unity 2020.3 LTS to latest version.★ Questions or issues? Contact:big.bad.raccoon@gmail.com★ My WebGL website:https://www.creepycat.fr/#webgl★ If this asset helped your project, please leave a review!Number of textures: 100Texture dimensions: 1024/2048/4096 various sizesMinimum polygon count: 10Maximum polygon count: Usually around 100/4000 poly per objectNumber of meshes/prefabs: 1 meshes/15 prefabsUV mapping: YesTypes of materials and texture maps: URP/HDRP/PBR (Diffuse/Normal/Ao/Illum/Details)




