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Sketchfab is a community of over a million creators contributing over a 1.5+ million scenes, we are the world’s largest platform to share and market your 3D game content in it's natural form.
Sketchfab for Unity lets you publish your 3D content directly from Unity to Sketchfab's 3D viewer by selecting any 3D content with just a few clicks. You can also import GLTF content from Sketchfab to include in your unity projects too!
How to use:
- Download the attached unity package and open it to import the exporter in your current unity project
- Once imported, the exporter is available in the menu bar under Tools/Publish to Sketchfab
- Launch it and use your Sketchfab credentials to log in and access the exporter window.
- Add some information about your model using the form and select the game objects you want to export (note: selecting a parent object will also export all its children hierarchy)
- When ready, click the Upload button at the bottom to proceed.
- You will be redirected to the model page, and will be able to see the model once processing is finished.
- You can then access the Sketchfab editor (button Settings > 3d settings) to tweak materials, lighting and/or add post-process effects to your scene.
Video Demo:
Also check out the video demo in the media section or on our site here.
Note: Your project must not build for the Web Player as it disallows the manipulation of OBJ/ZIP files by default. To switch your game build, go to File > Build Settings... Then select a platform other than Web Player, such as PC, Mac & Linux Standalone.
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