You can use this characters for prototype or make additional armor and weapons for them and use in you game production.
This collection part of MEDIEVAL_ANIMATIONS_MEGA_PACK.
Animation clips can be used with any rig type but to redirect it to custom characters must "humanoid" avatar used.
There is a difference between man and woman poses, which makes the difference between femininity and masculinity.
Only animation with RM_ or W_RM_ prefix contains root motion data. All others must be used without this option turned on.
Pack including :
1. 2 realistic ideal characters (Adam and Eva) with simple pic and shovel.
Eva with props: 8,636 polygons, 17,142 triangles, 8,802 vertexes. Rig: 75 bones. (2 additional bones for breast)
Adam with props: 8,695 polygons, 17,282 triangles, 8,880 vertexes. Rig: 73 bones
2. 170 animation clips for each character. 114 "on place" animation clips, plus 46 duplicates of run, walk, jump... animation clips included "root motion" data, used by Mecanim.
3. Diffuse, normals and specular 2048X2048, 1024x1024 TIF textures.
4. Time list included.