HOW-TO VIDEO | READMEEasily add fully customizable, Photoshop-like 2D outlines (or strokes) to any Unity sprite!Supported features include:❖ Sprite Atlases (v2.2)❖ UI.Images (v2.1) — render outlines using UI.Images or Sprite Renderers❖ Buffer/margin (v2.1) — optionally add a buffer of transparent pixels between the sprite(s) and the outline❖ Mobile devices — render in real time using the included pixel shader or pre-render (by exporting to disk) to boost performance and increase support on older devices❖ Pixel/Non-pixel art — works well for all types of game art by allowing manual adjustment of the alpha threshold to prevent unwanted semi-opaque pixels from being outlined❖ Animated sprites — automatically regenerates the outline when the main sprite frame changes❖ Nested sprites — optionally include nested child sprites to save time/performance by using one single instance of the component (does not work with rotated/scaled children)❖ Isometric sprites — sort the outline using Z-axis positioning❖ Spritesheets — outline individual frames within spritesheets❖ 1-20px outlines — choose the thickness of the outline❖ 0-19px blurring — add anti-aliasing by gradually fading the outer edges of the outline❖ Inverted blurring — reverse the fade direction of the blurred edges from the inside out to the outside in❖ Blur choking — adjust how quickly the blurred edges fade away----------Thanks for reading!Have questions? Send an email to: support@legit-games.com