Make the player bleed!
It's a Post Effect that renders blood-splatter on the screen, for use as a damage/health indicator.
Advanced blood behavior:
The blood dynamically appears and dries up / fades out.
The blood drops distort the view. (simulating refraction of light)
Check out this video for an in-game demonstration (preferably in HD)
(The game in the video and screenshots is not included in this package)
This package mainly contains:
- 1 shader (the blood effect)
- 1 script (for manipulating the blood effect)
- 2 blood textures (2 variations)
- 2 blood normalmaps (2 variations)
- 1 demo scene
URP and HDRP are not supported at the moment.