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Received the Excellence Award & Unity Award at the 2nd Unity Asset Contest Japan.The 2nd Unity Asset Contest Japan(This is a Japanese website. Please translate and see.)Tutorial timelapse video detailsArbor is the editor extension asset of the node graph that can be intuitively create a state machine and behavior tree!By using Arbor, visualize the progress of the game and the behavior of enemy AI!Programmers : You can create a new behavior script that can be used by designers.Designers : You can make a game intuitively just by combining behaviors previously created by programmers.Features:FSM & BT based visual scripting.Simple editor that can be intuitiveSupport to the script that can be expanded as well as MonoBehaviour.Can be coded behavior freely according to game logic.Can be assigned multiple scripts in a single state.Combinations of explosively increasing behavior can be easily realized with only minimal scripts.A simple calculation can be realized on a graph by a data slot and a calculation node.More than 400 built-in Behavior scripts.The source code is all C#. All source code is included.Document | Tutorial | Forum | Free Trial
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