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⚡️ The Ultimate VFX Construction Kit ⚡️For the built-in pipeline, and Unity 2018.1.6+.URP: While not officially supported, you may be able to automatically upgrade most of the effects, but many use custom shaders that will have to be edited/changed manually.💥 Create realistic fire, smoke, lightning, storms, shockwaves, and more!!🔥💨⚡🌩️🌪️🌊NOTE: This asset works with the built-in pipeline.SRPs (URP, HDRP, etc.) are not supported.💥 × ❰❰ TUTORIALS ❱❱ ×💥 × ❰❰ DEMOS + DOCUMENTATION ❱❱ ×For previews, support, suggestions, and general discussion for this asset, check out the official Unity forum support thread!💥 × ❰❰ FORUM SUPPORT THREAD ❱❱ ×🎮 Suitable for both 2D and 3D games.💥 While containing a MASSIVE number of effects unique ONLY to this package, Ultimate VFX also includes...Action VFX 🔥Storm VFX 🌩️️Particle Plexus 🎇Particle Force Fields 🌀Also featuring:💎 300+ Prefabs: a massive collection of unique Shuriken particle system prefabs with varying levels of layered complexity to create amazing visual effects.💎 200+ (over 600MB) of Textures: want to create your own ultra high quality effects for next-gen platforms and resolutions? Dive into this monstrous arsenal of sprites and spritesheets and make your own!💎 XP Titles: a new, experimental expansion with prefabs suitable for title screens, game menus, credit rolls, etc.💎 XP Shockwaves: currently in its early stages, this expansion delivers epic hits and impacts into your game with incredible detail and colour!💎 Exclusive Interactive Demos: see just how Ultimate VFX can bring your project to the next level with these fully sourced demo packages.💎 MIR-2II Shader Pack: most of the particle effects included use the default Unity particle shaders. Sometimes, that's not good enough. Ultimate VFX ships with several additional shaders to drive your visual design above and beyond with distortion, intersect highlighting, masking, and more.Promo media (videos, images, etc.) uses Post-Processing Stack (v1) and the Global Fog image effect by Unity Technologies.Promo media (videos, images, etc.) uses Post-Processing Stack (v1) and the Global Fog image effect by Unity Technologies.Please refer to the documentation to download these and get the same look in your project. It is advised, however, as with most games, that you create your own profiles using whichever post-processing solution you wish as needed for your project/scenes.
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