Too Big to Fly is a textured 3d character with a full set of animations.Too Big to FLy is a large demon with small wings. Since he can no longer fly, he carries a large wooden mallet for fun, and protection.He comes in two variants. A lighter version with a damaged eye, and a darker version with rune tattoos.Too Big to Fly uses Unity's generic rig, and comes with its own animations.Models2big.fbx (uv mapped, generic rig)giantMallet.fbx (uv mapped)Levels of detailBodyLOD0 14,460 TrisLOD1 7,624 TrisLOD2 4,704 TrisWeaponLOD0 1,316 TrisLOD1 556 TrisLOD2 224 Tris12 Too Big Textures (2048 x 2048)2 color variants (light, dark)color variant for no scar on faceAmbient OcclusionAmbient Occlusion for no scar on faceMetal/SmoothnessMetal/Smoothness for no scar on face(metal2)Normal MapNormal Map for no scar on faceEmission Map2 legacy color variants with specular in alpha channel7 Giant Mallet Textures (1024 x 1024)ColorAmbient OcclusionMetal/SmoothnessNormal Map4 Too Big Materials (Unity's built-in renderer)2 PBR materials2 Legacy materials4 Giant Mallet Materials (Unity's built-in renderer)2 PBR materials2 Legacy materialsAnimations19 Animations with root motion "_RM"15 Animations without root motion that require scripting for motion "_legacy"8 In-place animations6 Prefabs2 legacy variants2 PBR variants2 particle effect