1. Animations.
All animations and models are in FBX format and if you need only animations, then your can use them in any version of Unity. All of them are retargetable to humanoid rigs.
- holster/unholster;
- reloading;
- aiming;
- shooting.
2. Scripts.
All scripts are in C#.
- basic character controller;
- character-weapon interaction (aiming, firing, dropping, holstering/unholstering, reloading);
3. Models.
All models is very simple and meant to be replaced by your own art.
- basic character;
- basic pistol;
- basic rifle;