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XmlLayout is a framework for Unity UI which allows you to develop professional, fully functional user interfaces and UI elements using Xml.
Supports both MVC and (new in v1.18) a new (and completely optional) MVVM approach.
(Please note that the MVVM module does not yet support WebGL or IL2CPP, but has been sucessfully tested on Standalone and Android)
XmlLayout Plus Bundle available here
▶ Web GL Demo
▶ Showcase
▶ Online Documentation
Features
• Utilise all of the functionality of UnityGUI through XML
• Supports event-handling, on any element (onClick, onMouseEnter, onMouseExit, onValueChanged, etc.)
• Create and modify elements dynamically at runtime
• Includes Intellisense/Autocomplete support
• Set default values to be used by elements (e.g. visual styles) in a similar fashion to HTML's CSS. This can be done inline, or with defaults files (similar to a CSS stylesheet) to create a consistent look throughout your application.
• Animate elements easily by specifying show and/or hide animations
• Easily retrieve form data from multiple elements at once with XmlLayout.GetFormData()
• Create your own custom attributes
• Create your own custom element types
• Compatible with PC, WebGL, and mobile
• Includes TableLayout, a layout group based on HTML tables
• Add tooltips to any element
• Supports Drag & Drop events
• Supports an MVC approach
• (New in v1.18) Supports an optional MVVM approach
• Supports PagedRect! (Sold Separately)
• Supports DatePicker! (Sold Separately)
• Supports UIObject3D! (Sold Separately)
• Supports TextMesh Pro!
• Full source code included
• Join the reddit community @ /r/XmlLayout/
▶ Web GL Demo
▶ Online Documentation
Please be advised that XmlLayout does not support the Windows Store platform.
Got a question? Found a bug? Have a feature request? Please get in touch with us through our subreddit or our support e-mail.
Please note: This package is now free of charge. It will receive no further updates or support.
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