Load Balancer to help Threading and divide Main Work
Process By Nature
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Process By Nature
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The aim is to make threading as easy as possible. This tool helps with threading but this will not make your code magic go faster and neither make it thread safe.
This is a load balancer that divides and prioritize work to a stack of threads and the main thread using priority queues. It's implemented as a fire and forget solution in a singleton pattern and it's all thread safe. The code is in a well documented and tested. I have added wrappers for easy of use (see pdf documentation or tutorial part four for more info).
Here is a video tutorial series describing the tool and how to do threading:
YouTube Video
Here is a thread to discuss the asset in and to give feedback.
Unity Forum Thread
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