Model of recurve bow with 1832 tris.
These procedural textures were made with substance designer and are 100% compatible with unity without any other assets. These textures allows you to change colours, texture size and other properties of the material at runtime / load or they can be used to bake static textures.
This essentialy gives you bow with unlimited colour combinations.
Includes:
- procedural textures (normal, diffuse, specular)
- UV mapped model of the bow
- source files for the textures
Disclaimer: This bow is not rigged or skinned! It's just UV mapped and textured.