【パブリッシャー丸ごとセール第85弾】5月17日 0:00 〜 5月23日(木) 23:59まで
Daelonik Artworksのアセット50%オフ
↓↓↓ 今週の無料アセットプレゼント🎁
『Sea Princess』$21.45 => FREE(5月23日 23:59まで無料)
クーポンコード:DAELONIKARTWORKS
【$30 for 30 Mega Bundle】⏰️ 5月29日 23:59まで NEW!!
33ドル(税込)で30種類のアセットが手に入る破格のメガバンドル第3弾
【Humble Bundle】 その他 ソフトウェアバンドルはこちら
『LEARTES UNREAL AND UNITY ASSETS GIGA BUNDLE』 ⏰️ 5月21日(火) 15時まで
最新3Dモデルが破格⚡️Unityとアンリアルエンジン混合バンドル $30で61アイテム
『EPIC ENVIRONMENTS MEGA BUNDLE: UNREAL ENGINE & UNITY BUNDLE FOR FANTASY WORLDS』 ⏰️ 6月4日(火) 13時まで
UnrealとUnity混合 ファンタジー3Dモデル $25で27アイテム
※ 注意:このバンドルはUE多めな構成です
$30バンドルに含まれる「Exporter for Unreal to Unity 2024」でUE → Unityに変換しよう
Create incredible cut scenes in minutes, no learning necessary!
The coAdjoint Cut Scene Editor is an uncomplicated editor extension designed to make the process of creating cut scenes as simple as possible. The Cut Scene Editor uses a three step process:
1) Write code to control your cameras,
2) Create your cut scene in the Cut Scene Editor
3) Compile your cut scene to a script.
In addition to being useful for developing your games, the Cut Scene Editor was intended to be used as an educational tool for Unity users wanting to learn about programming the Unity Editor. The Cut Scene Editor is accompanied by a YouTube tutorial series showing you how a stripped down version of the Cut Scene Editor was created from start to finish in C#. The video series covers many features of the .NET library including delegates, dynamic code generation, generics and reflection, and also explains many important points when creating editor extensions in the Unity Editor.
Features
- Control cameras using methods or coroutines
- Cut Scene Compiler
- Well commented code
- Simple User Guide: create cut scenes in minutes
- Companion YouTube tutorial series to show you how it was built
More information
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