CN Controls pack contains an input system with a set of high performance on-screen controls
If you are updating, follow these steps exactly:
1. Open a new scene
2. Delete CNControls folder
3. Import the package
Full Unity Remote and runtime multitouch support!
Add as many controls as you like
Truly crossplatform
Compatible with standard Unity Input system - you can still control your objects with a keyboard or a gamepad (even on a device)
For Playmaker support please check the opt-in package HERE
This package contains five controls:
* Joystick
* Button
* Touchpad
* Sensitive Joystick
* D-Pad (three variations, and you can add your own)
Lots of options, including joystick "auto-hide" and "unconstrained movement"
Easily customizable - simply replace the textures and tweak the size
Easy to add - just drag and drop to your canvas and replace your Input.GetAxis with CnControls.GetAxis
Test it with a remote app or with your mouse - it will handle both touches and mouse input simultaneously
Full source code included, easily extensible (link to the repository is in the README file inside)
Stay tuned for later updates.