A better messaging mechanism for Unity
One of the biggest problems I've had with Unity so far is the annoying lack of a decent messenger/event aggregator.
In addition, all that are available for sale at the moment do not support type-safe programming. They are also unnecessarily clunky to set up for each class and hard to extend. This usually leads to code being hard to develop and refactor.
My solution attempts to solve all of these problems, while still being blazing fast.
Hopefully this will be useful for other people too, as it has been for me.