Develop mobile city-building strategy games with PvP battles. Add your own game features, menus, art. 100% source code included. No Unity Pro license needed. Works with Unity 2019.4.2f1 (LTS)
View the Documentation
Build a prototype within hours, not weeks
Fully customizable game kit designed to run out-of-the-box. Import assets, swap graphics, and deploy on any platform immediately.
Question: Is 2053 hours of your time worth $390?
Building a city builder strategy game from scratch is no easy task. Here's a side-by-side comparison of each time-consuming feature we did over the years.
Included with this version
-Game economy
-Building Items Art
-Character Art
-Animated Characters
-Terrain Art
-2D Integration
-Item Data (XML)
-12 Creators C# Scripts
-Construction / Timer Scripts
-2D Gameboard Setup + Scripting
-Player XP Allocation
-Gestures (e.g.Drag-and-Drop)
-Kinetic Mobile Scrolling
-Desktop Mouse Scrolling
-HUD Art and Scripting
-Game Store Menu
-In-App Purchase Menu
-Weather Controls
-Nighttime Gameplay Support
-Defensive Structures
-Defensive Walls
-Terrain Removables
-Selector Scripts
-Camera Controller
-Destruction Effects
-Dissolve Effects
-Projectile Effects
-3D Effects
-Terrain Collider
-Terrain Selector
-Sound FX Scripting
-Projectile Scripting
-Weapon Controls
-Defense Controls
-Unit Graves
-Unit Pathfinding
-PvP Battle Processor (Helios AI)
-PvP Battle Guide
-PvP Internal Operations Console
-PvP Groups Control
-PvP Cheats (for development)
-Combat Unit AI
-Combat Defense AI
-Resource Generation + Storage
-NPC Demo (Builder Animation)
-Client/Server State Sync
-Server Software + Testing
-Beginner Tutorial
-Sound Effects
-Multi-platform Bug Fixes
Complete Kit: get all of the above
DIY: $61,590 estimated value at $30/hr (or 2053 hrs)
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Works on all platforms
- Android
- iOS (tested iPhone)
- Console
- Desktop PC / Mac Games
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Create a City Building Simulator
Supports 2D buildings, both simple PNG graphics or animated sprites. Demos and source code included.
Source files includes examples like:
- Gold Storage Buildings
- Gold Generation Mines
- Liquid Storage Buildings
- Liquid Generation Units
Includes seasonal effects like snow or rain
Pre-scripted weather effects like snow and rain for your game. Use seasonally, for the Christmas holidays, or as part of your game terrain for snow-covered maps.
Add nighttime capabilities to your game
Strikingly beautiful gameplay, especially at night. Bring a whole new level of entertainment to your game with a beautiful night-time scene. All the code is setup.
Train Armies for Battle
Make your own characters and animations. Customize training cost, time, and limitations. Add as many unique units as you would like.
Source code examples for:
- Troops, Archers, and Mages
- Animations (attack, run, etc.)
- Recoverable troops after battle
- Speed up production with gems
- NPC animations (basic demo included)
Wage War - Competitive battles between players
Defend with Cannons / Towers / City Walls
Players can buy walls to defend their city in the store. Players can build defenses to defend their city. These destroy attacking troops, protecting your resources.
Strategically Control Troops
AI controlled army or manually control up to 4-groups. Each clash includes "recoverable troops", a wish list item from players in top ranking free-to-play mobile strategy games.
Steal Loot and Win Free Resources
Players gain gold or liquid loot when destroying enemy villages. At the end of the battle, their stolen loot is added to their village reserves plus recovered troops. (Top-requested feature)
Customize Your Own Terrain
Supports every possible theme. Build games with space battle themes, farming simulators, or flying island themes. The 2D tile map is fully editable and expanded with the 2D Toolkit asset
Earn Revenue with In-App Purchases on iOS/Android
Each of our kits comes pre-configured to support any In-App Purchase asset. Use IAP for iPhone, iPad, iPod and Android mobile game development. Make free-to-play freemium games powered by IAP sales on the App Store and Google Play Marketplace.
You can sell:
- Gems to speed up construction or training
- Extra gold/liquid to purchase units
- Additional construction builders
- Or add your own in-app purchases
Gems (Hard $ Currency)
Used by most mobile free-to-play games. Players can finish constructing their base faster or train units.
Gold / Liquid (Soft Currency)
The kit supports two currencies, for example gold, cash, coins, crystals, or any sort of currency you wish to create. Players spend to buy new buildings or train their army for war.
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Source Code for Unity
The mobile game development kit is designed for game devs. 20,000+ lines of code in over 100 expandable C# Unity scripts. The C# scripts are organized by each function in the game, such as the battle processor or store menu. Extend the source further with features like groups or clans.
Online Documentation (see here)
All the information you need to create your own mobile strategy game using the Unity game engine. The Unity game development platform also includes an extensive array of documentation and assets. Plus documented source code. In addition to the online documentation provided, the city builder simulator framework comes fully-documented in Assembly CSharp script.
Here are a few examples of how Unity developers have expanded the kit:
- In-Game Guilds or Chat
- Social Facebook / Twitter Login
- Free Art and Sound Effects
- Mobile Game Leaderboards
- Mobile Ads
And thousands of other Unity assets
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Developer FAQ
What else do I need to run the kit?
No additional purchases are necessary.
Can I change everything in the kit?
Yes. You receive the complete source code. Add/remove your own features, scripts, or characters. Nothing is locked in DLLs and you can access all the code needed to create a functional prototype.
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Feedback from Testers
Richard "Levelord" Gray
I've played with others, but this one is the best! It's definitely more than a mere "start-up" kit as it already has 90% of a game foundation in the kit. It is easy-to-use and intuitively designed. I highly recommend this kit for anyone considering making a city building game!
Update: In less than a day, I am comfortable with most of the pipelines to add my own buildings and characters (graphics and behaviors/parameters), and I have modified menus, buttons and various GUI interfaces. This is a great kit!
Ronime Studios
If you are looking to make a city building game, this is the kit for you. Everything works [straight] out of the box, and I have spent a good amount of time playing around with the default buildings/units. Awesome kit, I can't suggest this enough!
Documentation -