Hairless werewolf in high (41,328 triangles) and low (11,052 triangles) resolution, with LOD set-up in Unity, rigged/skinned (68 bones) in T-pose, with tail, eye and jaw bones. Mecanim-compatible with avatar already set-up, and ready to recieve Mecanim-compatible animations.
Includes materials with linked textures for body (color, specular and normal in PSD format at 2048×2048), claws/teeth (color, normal in PSD at 1024×1024) and eyes (color in PSD at 512×512).
Test scene is included with standard third-person controller, and basic motion animations that enable you to quickly test the character's motion.
Visit my website at www.hugiell.com or contact me via hugiellcg@gmail.com.