ArcReactor lets you generate rays and beams in any shape, form, color and behavior.
It easily generates lasers, lighting arcs, plasma rays and magic effects procedurally.
Features:
- Particles emission from ray volume.
- Reflections algorithm allows easy setup for ray reflecting using standard colliders.
- Trails generation and visualization.
- Generation of point lights for simulating volumetric light sources.
- Built-in pool manager for optimal performance.
- Performance
manager allows dynamic changes of detail level for mobile platforms.
- Flares generation and control of their color and intensity.
- Various randomization options
- Every possible parameter is editable, giving you unprecedented control over the look and behavior of your effects.
- Hit objects and reflectors messaging let you easily process hit events.
- Supports both2D and 3D colliders.
Windows demos (5-in-1)
MacOS demos (5-in-1)
Besides main ArcReactor system files, package contains 15 ready-to-use prefabs and 5 example scenes with example scripts.
ManualTutorials playlist (work in progress)
Unity Forums support thread
Note that latest version require Unity 5.6 or newer, but you can download version 1.8 with Unity 5.5+ and versions 1.7-1.6 with older versions of Unity.
For support, contact me on Unity forums or through support email.