Replace the default inspector for almost any shader and easily create custom inspectors for your workflow visually without any coding! (although possible if you want to)
Features
- Define custom inspectors for any shader 
- Simple interface without any coding 
- No additional overhead for your builds
- Foldouts, groups and scrollviews  - even nested 
- Preview your inspector while building it 
- All custom inspectors are saved as shareable JSON files
- Share inspectors using JSON text snippets
- Make your material editor interactive with buttons and conditional blocks
- API to create custom editor elements 
- Including extensive tutorial (PDF)
- Works with Unity and Pro
Check out Inspector Factory Pro which can convert your shader definitions into C# code!