-We all used to use Unitys awesome Debug class to print Log messages, warnings, errors & exceptions. But some times we use it more than we should do, and sometimes it may cause the game to crash specially in webplayers. Removing it is the best solution or even disabling it. But both operations will take too long if you are going to apply it to every script you have. DebugBroom gives you the most easy and quick to use tool. With just a button click you can disable, reenable, and remove one or more Debug messages types.
-You can work with any language type you want. Js, C#, Boo, or you can work with all of them at once.
-With a few simple options, you can save yourself lots of tedious search and replace operations.
Video Tutorial:
https://www.youtube.com/watch?v=GtmH9TO7vEY
Note:
I made this tool after getting an unknown crash in a web player, and after lots of digging in the Unity answers & forums, I found that having lots of debug messages in update can crash the game. After making the tool and disabling everything, the game ran fine without any mysterious crashes.