Think Seedling Game Framework has these following features:
- Pool
which helps you to cache your Objects. Just replace Instantiate()/Destroy() with Spawn()/Despawn() and everything is OK!
- Module Tree
which helps you to manager your modules as a tree hierachy.
- Game Time Tree
which helps you to manage your game time as a tree hierachy.
For example, all other things of your game can slow down except your player and the prop items.