PlayDB is NoSQL non-relational single-file database for Unity. It extends capabilities of PlayerPrefs saving and loading local data. PlayDB is to be used in straight forward simple database access for game. It is local and cross platform. If you need more than PlayerPrefs basic key-based save and load mechanism you will find PlayDB is very handy. If you need to join tables then you will find it so painfull in here. Feel free to match your need.
Feature:
* Extends PlayerPrefs to load and save records.
Lacks:
* Support only Byte[], Int, Bool, Single, and String data types.
* Manually enumerate and filter saved records.
* No sorting or indexing.