
Beat Detection for Unity analyzes audio in real time from source or mic, triggering events for VFX, gameplay, and more. Unity 2022 ready, mobile friendly, PlayMaker compatible, full C# code included.🎵 Beat Detection for Unity – Make Your Game React to MusicTurn any audio into pure energy for your game. Beat Detection analyzes music in real time from an AudioSource or microphone and triggers events you can use for animations, visual effects, gameplay, and more.✅ Updated for Unity 2022 and above✅ Tested and optimized on Unity 2017, 2018, and later versions✅ Mobile-ready and efficient for multiple audio sources✅ PlayMaker integration and third-party friendly✅ Full C# source code included, clean and documented🚀 Key Features🎶 Realtime beat detection📱 Mobile friendly🎤 Works with AudioSource and microphone🔗 Event-driven system for easy integration🧩 Seamless PlayMaker support📘 Complete documentation🧪 Multiple demo scenes for mic input, audio, mobile, and more🧠 Detection ModesTwo powerful algorithms you can combine for total control:Energy Mode – Detects beats by analyzing volume changes.Frequency Mode – Spectrum analysis (FFT) detects low (kick), mid (snare), and high (hi-hat) beats.Both – Merge both methods for ultimate precision.⚡ Performance and FlexibilityHigh performance, even on mobile devices.Run multiple scripts in parallel to control different audio sources.Perfect for rhythm games, music visualizers, dynamic VFX, and immersive experiences.🎧 Turn music into gameplay. Make your games pulse with every beat.