This is collider free system which uses custom RayCast and SphereCast methods to detect objects. It supports Skinned and Rigid (Non-Skinned) meshes
!!! Please consider getting the C# Jobs based system , which also includes this version as separate package !!!
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Multi-Threaded - read the docs!
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Custom LODs - new feature!
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Source code included!
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* Videos
* Documentation
* Forum Thread
* For questions and support: vencious.games@gmail.com