This package contains two low poly car models with two different textures each, amounting to four variations.
Every model also comes with a collision proxy and a fake shadow plane.
SportCar1 is 2706 triangles (including wheels, body, shadow plane and collision proxy)
SportCar2 is 2790 triangles (including wheels, body, shadow plane and collision proxy)
Each models uses a 1024x1024 png texture (both for the wheels and the body) with alpha channel (for the gloss map).
These cars use a ShaderModel 3.0 optimized shader for mobile usage, it uses a ramp to fake a fresnel reflection.
Included in the package are the source PSD for the textures of the cars.
You can see a web player demo here