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Liquidum Pro is a suite of professional realtime/dinamic liquid/fluid effect to simulate animated distort drops the screen, liquids over screen and objects, rain and thunders effects, wet&dry clothes/objects, weather events and other liquid effects in the scene.
Extremely easy to use and configure.
All original sounds (+30 mp3 files) are included!
Official site | Forum | Documentation
With Liquidum you will not need other assets to simulate rain or other liquids of any kind.
But each effect can be disabled in order to use Liquidum with other asset.
You can simulate dynamics and configurable drops with multiple frames, static or animated effects, rain, cascade...
At the moment there are eleven types of different effects in one simply component!
And many features are still under development:
Demostration videos:
- LIQUIDUM Weather Curve video
- LIQUIDUM Camera under fluids video
- LIQUIDUM Wet&Dry character under the rain
- LIQUIDUM BootCamp video
- LIQUIDUM Thunders setting video
- LIQUIDUM overall effects video
- LIQUIDUM TrailDrops video
Unity 5 / 2017 or greater only
- LIQUIDUM Wet&Dry character into the water(Incoming also a stand-alone asset)
Unity 5 / 2017 or greater only
- LIQUIDUM TailDrops on glass video
With Liquidum v1.5.6 new features you can use LiquidumGlass script to set multiple glass effect with trail drops, simply drops or/and micro drops on glass.
With Liquidum v1.4.5 new features you can use WheatherEventAreas prefabs to set multiple areas with different weather situations in your scene
With Liquidum v1.4 new features you can configure each aspect of your storm or perform automatically multiple thunderstorm by managing the duration and intensity for every seconds means a simple intensity curve!
Innovative feature (in the 1.6.7 version) that you will not find on any other asset is the wet effect of clothes / characters entering the water or staying under the rain.
NOTE: (A stand-alone asset called Wet & Dry Objects will soon be available that can be used with other rain or weather systems or just to activate contact with static water (rivers, lakes, sea, swimming pools etc.) without the Liquidum main asset).
For Unity 4 Free users:
Please, read pdf documentation in the Unity free note.
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