Take your game to the next dimension of audio! With AstoundSound® 3D RTI you can create a compelling spherical 3D spatial audio experience,
including height and depth perception.
Conventional HRTFs work only with headphones. AstoundSound® 3D RTI works over any set of headphones AND speakers. The AstoundSound®
technology core is based on over two decades of research on how the brain processes spatial audio information.
Simple Integration
High Efficiency, Ultra Low Latency Performance
The plugin has two easy components:
• A Listener Component - attach it to the same Game Object as your standard Unity Audio Listener.
• A Filter Component - attach it to each Game Object that has an audio source.
Once integrated, the plugin transforms your game’s standard stereo output to the most immersive 3D spatial audio experience possible without the need for a surround sound system. A must-have for creating a new level of immersion for all types of games, including VR, FPS, Stereoscopic 3D, 3rd person, and more.
NOTE: To create the most immersive 3D audio experience possible when processing pre-mixed stereo tracks such as background music and ambience please check out our AstoundSound® Expander Unity plugin available in the Unity Asset Store:
https://www.assetstore.unity3d.com/en/#!/content/24658
Want to hear AstoundSound® 3D RTI in action? Check out our “Deprived” game environment demo:
For iOS:
https://itunes.apple.com/us/app/deprived/id942266013?mt=8
For Android:
https://play.google.com/store/apps/details?id=com.AstoundGaming.Deprived
For more information about AstoundSound® for Gaming, please visit http://www.astoundgaming.com.
Be sure to check out Deprived, a game environment demo that showcases AstoundSound 3D RTI for Unity!