See Online Unity Player example
**UPDATED WITH ALL NEW CLEAN MESH TOPOLOGY AND HIGHER TEXEL DENSITY TEXTURES**
**BOTH THE OLD AND NEW VERSION ARE INCLUDED**
This Menacing Mech is a high quality asset perfectly ready for use as a game prop, Hero asset, or in game cut-scene set piece.
The texture maps included are:
Diffuse
Specular
Normal
Emissive
Included textures .tgas are 2048x2048 and 1024x1024 (Emissive). PSDs are NOT included (Makes package excessively large). If you would like the PSD files, contact me with your purchase invoice number and I'll gladly provide a link.
The material assigned to the asset is Self-Illum/Bumped Specular.
The mech is bound to a functional skeleton, skinned and set-up to receive any regular bipedal animations as tested through Mechanim (tested with a wide range of various Unity animations).
**The Menacing Mech is 23190 tris.
**The old Menacing Mech is 40244 tris.
Does not include any animations.
Camera has a couple of post FX attached (Pro Unity AA and Lens Flare), as well as the GhostFreeRoamCamera script (built by GooseyGamez@hotmail.com)